Post by Aiden Michaels on Jan 6, 2013 11:25:08 GMT -6
Nickname: Jupiter
Species: Pidgey
Gender: Male
Abiltiy: Keen Eye- prevents loss of accuracy
Level: 16
Move Set:
- Gust-deals damage with no additional effect, however, it can hit Pokemon during the invulnerable stages of Bounce, Fly and Sky Drop - and in the case of Bounce and Fly, inflicts double damage
- Sand Attack- lowers the target's Accuracy by one stage. Although it is a Ground-type move it still affects ‘raised’ Pokemon. Raised Pokemon are any Flying types or those under the effects of Levitate, Magnet Rise or Telekinesis
- Quick Attack- deals damage and has a priority of +1
- Tackle- deals damage with no additional effects.
Info/Personality: Aiden found Jupiter injured in the woods one day and after taking care of him the Pidgey decided to stay by the trainer's side. Jupiter is a very alert pokemon and is very protective of Aiden and the other pokemon. He can oftentimes be seen gliding overhead, keeping an eye out for any dangers that may lay ahead.
Nickname: Piras
Species: Charmeleon
Gender: Male
Ability: Blaze- increases the power of Fire-type moves by 1.5× if the user has less than or equal to ⅓ of its maximum HP remaining
Level: 25
Move Set:
- Scratch- deals damage with no additional effects.
- Dragon Rage- always deals 40 HP damage to the target, regardless of typing
- Ember- deals damage and has a 10% chance of burning the target
- Growl- lowers the target's Attack by one stage.
Info/Personality: Piras was Aiden's starter pokemon, given to him by Professor Oak. This hot-headed Charmeleon loves to battle and get on the nerves of the other pokemon. He enjoys picking on Kitsu and they two pokemon can be found glaring at each other a lot of the time. Charmeleon is best buddies with Aiden and enjoys being around him and other people.
Nickname: Kitsu
Species: Vulpix
Gender: Female
Ability: Flash Fire- Flash Fire makes the user immune to Fire-type moves and will activate when hit by one. When activated, the power of the user's Fire-type moves is increased by 1.5×. While subsequent hits by Fire-type moves will not provide further increase in power, the user remains immune to their effects. This Ability is not activated by the burned status and will not work while the user is frozen.
Level: 20
Move Set:
- Ember- deals damage and has a 10% chance of burning the target
- Quick Attack- deals damage and has a priority of +1
- Fire Spin- inflicts damage on the first turn then traps the opponent, causing them to lose 1⁄16 of their maximum HP after each turn, for 4-5 turns. If the user holds a Grip Claw then it is always 5 turns.
- Faint Attack- deals damage and ignores changes to the Accuracy and Evasion stats. However, it will not hit Pokemon during the invulnerable stage of Bounce, Dig, Dive, Fly, Shadow Force or Sky Drop.
Info/Personality: Kitsu is a friendly, affectionate Vulpix and she loves to curl herself around Aiden's neck and shoulders when they are journeying. She dislikes Piras for the fact that he beat her and that is how she became Aiden's pokemon, but she lives a good life and Aiden takes good care of her. She spends a lot of time with Vires and the two get along well.
Nickname: Mizu
Species: Psyduck
Gender: Female
Ability: Damp- Damp prevents self-destruction and the use of moves such as Selfdestruct and Explosion. If Selfdestruct or Explosion are selected in battle, the attack will fail and the user will not faint. Also, the Ability Aftermath is prevented from doing damage. Damp affects non-adjacent Pokémon in Triple Battles.
Level: 13
Move Set:
- Scratch- deals damage with no additional effects.
- Water Sport- reduces the power of Fire-type moves by 50%. The effect applies to the entire field
- Disable- causes the previous move the target used to be ‘disabled’ for 1-8 turns, which prevents the move's use.
- Water Gun- deals damage with no additional effect
Info/Personality: Like a lot of Psyducks, Mizu is a complete and totaly ditz. She sits around and looks at the sky, sometimes getting into random conversations with other pokemon. She likes Aiden and is glad she was caught by such a kind trainer as she has heard of some not-so-nice ones. She gets along relatively well with the other pokemon but for some reason Vires doesn't seem to like her very much.
Nickname: Jimen
Species: Machop
Gender: Male
Ability: Guts- raises the Attack stat by 50% while affected by the burn, paralysis, poison, or sleep status ailments. The Attack drop from burn does not occur
Level: 10
Move Set:
- Leer- lowers the target's Defense by one stage
- Low Kick- inflicts greater damage on heavier opponents
- Focus Energy- Increases critical hit ratio
- Karate Chop- deals damage and has an increased critical hit ratio (1⁄8 instead of 1⁄16).
Info/Personality: Jimen is a bit reclusive. He listens well when Aiden tells him something but other than that he usually keeps to himself. He misses his other Machop friends from the cave where Aiden found and captured him. Aiden understands this and they will sometimes take trips back to the cave so that Machop can visit if the team is not doing anything of too great an importance.
Nickname: Vires
Species: Growlithe
Gender: Male
Ability: Intimidate- lowers the opponent's Attack stat by one stage upon entering the battle. It is triggered both when a battle begins and when a Pokémon with Intimidate switches into battle
Level: 8
Move Set:
- Bite- deals damage and has a 30% chance of causing the target to flinch
- Roar- In battles, the opponent switches. In the wild, the Pokemon runs.
- Ember- deals damage and has a 10% chance of burning the target
- Leer- lowers the target's Defense by one stage
Info/Personality: The last pokemon Aiden caught for his full party, Vires is a very stubborn character. He gets along well with Kitsu, having acknolwledged the fact that she beat him and is a strong pokemon. Vires dislikes Mizu because of her tendency to not pay attention and just get lost in thought. He thinks being alert and ready for anything is a trait all pokemon and humans should have. When they all stop to make camp for the night, the Growlithe will often stay up longer than the others, watching over them protectively.